Novaquark is a French studio whose only commercial release, Dual Universe, reinterprets the space-survival MMO by collapsing every player into one continuous, server-wide voxel galaxy. Built on the company’s proprietary CSSC engine, the title merges sandbox building, player-driven economy, flight simulation, and emergent politics inside a single-shard universe that never resets; users design ships, cities, and orbital stations from raw voxels, script autonomous factories with Lua, trade on synchronized markets, and engage in territory warfare without instancing or loading screens. Typical use cases range from architectural prototyping and collaborative engineering projects to large-scale fleet combat and economic arbitrage, all of which persist in real time even when an individual logs off. Because every construct, transaction, and landscape modification is stored permanently, the simulation doubles as an interactive blueprint repository and as a social platform where organizations of hundreds coordinate logistics, espionage, and governance. The studio’s roadmap continues to expand with regular content modules that introduce new star systems, balanced resource sinks, and quality-of-life editors for both novice builders and veteran scripters. Novaquark’s software is available for free on get.nero.com, with downloads supplied through trusted Windows package sources such as winget, always delivering the latest version and permitting batch installation alongside other applications.

Dual Universe

Dual Universe is a forward-thinking online game featuring a persistent and shared universe made with next-generation voxels.

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